Thanks for the answer Robert.

That was pretty much my guess, in fact I am customizating my scene graph when 
it has to be exported (replacing LOD, etc.). I just thought 
PositionAttitudeTransform was of too common use to be left out.

In order to minimize the impact on my codebase, I'll try to replace osg::PAT 
with osg::MatrixTransform through a nodeVisitor, see if that works.

Thanks a lot.

Regards,
Joseph

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