Hi Raphael,

Thanks for your quick reply, it worked as you said :)
However, there is a slight compile problem with converting some variables when 
compiling osg3.0.1, but I think I fixed that. 

cheers,
deniz


raphael wrote:
> Hi deniz,
> 
> You can comment line 171 and line 173 of src/osgPlugins/CMakeLists.txt 
> (conditional on Android). I recently compiled this plugin for Android and get 
> no error at compilation (not sure why this plugin has been turned off for 
> Android).
> ... 
> 
> Cheers,
> Raphael


------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=55988#55988





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