Hello,

Regarding the example osgscreencapture, would  you please identify any
false statements:

1. WindowCaptureCallback derives from osg::Camera::DrawCallback which
derives from osg::Object which provides virtual void
releaseGLObjects()

2. WindowCaptureCallback should implement releaseGLObjects

3. WindowCaptureCallback::releaseGLObjects should glDeleteBuffers the
_pboBuffers

4. WindowCaptureCallback::releaseGLObjects should be called, perhaps
from within osg::Camera::releaseGLObjects

5. Even if it were implemented,
WindowCaptureCallback::releaseGLObjects is never called.

Thank you,

Chris
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to