Hello, Regarding the example osgscreencapture, would you please identify any false statements:
1. WindowCaptureCallback derives from osg::Camera::DrawCallback which derives from osg::Object which provides virtual void releaseGLObjects() 2. WindowCaptureCallback should implement releaseGLObjects 3. WindowCaptureCallback::releaseGLObjects should glDeleteBuffers the _pboBuffers 4. WindowCaptureCallback::releaseGLObjects should be called, perhaps from within osg::Camera::releaseGLObjects 5. Even if it were implemented, WindowCaptureCallback::releaseGLObjects is never called. Thank you, Chris _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

