Hi Kim, I agree with Sebastian. However, if you are still interested in use CUDA in an OSG application, you can explore osgCompute library ( http://www.basementmaik.com/doc/osgcompute/html/). In addition, in the osgCompute webpage you can find http://www.cg.informatik.uni-siegen.de/data/Publications/2009/orthmann09osgcompute.pdf. Maybe it is useful in order to give you a general idea.
Cheers, Carlos On 18 September 2013 08:43, Sebastian Messerschmidt < [email protected]> wrote: > Hi Kim, > > Since you are not telling us what a "Big Size of Terrain" actually means, > we cannot see where the problem lies. > Usually this is due to a poor structure of the scene graph, missing LODs, > etc. > It also could be shader bound, e.g. your fragment shaders/tesselation > shaders are simply doing too much. > > CUDA can help with mathematically problems that can be solved using > parallel algorithms. But usually it won't help with rendering performance. > There are some cases where it might help. For instance when your rendering > is CPU bound in a way that you have to do a lot of computations before you > can actually render the scene. > So improving the performance is a vague term, as you don't provide more > information on where your bottleneck lies. > > cheers > Sebastian > > > Hi, >> >> First of all I am not familiar with Osg and CUDA >> >> I implemented fIight simulation program with osg >> but If I use big Size of Terrain, The performance(fame rate) of >> application is not good >> >> So I wanna try to apply CUDA to my osg application for improving the >> performance >> >> So what do u guys think about it? >> Is it possible to improve the performance With Cuda? >> and could u let me know How to implement to my osg application? >> >> Thank you so much in advance for any help :) >> >> Cheers, >> Kim >> >> ------------------ >> Read this topic online here: >> http://forum.openscenegraph.**org/viewtopic.php?p=56391#**56391<http://forum.openscenegraph.org/viewtopic.php?p=56391#56391> >> >> >> >> >> >> ______________________________**_________________ >> osg-users mailing list >> osg-users@lists.**openscenegraph.org <[email protected]> >> http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** >> openscenegraph.org<http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org> >> > > ______________________________**_________________ > osg-users mailing list > osg-users@lists.**openscenegraph.org <[email protected]> > http://lists.openscenegraph.**org/listinfo.cgi/osg-users-** > openscenegraph.org<http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org> > -- -------------------------------------- Carlos Reig Matut LSyM - Instituto IRTIC Universidad de Valencia Ph. +34 96 354 3639 -- ext. 43639 http://irtic.uv.es/lsym
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