Hi,
I've just found weird methods in osg::Image
virtual bool sendFocusHint(bool /*focus*/) { return false; }
virtual bool sendPointerEvent(int /*x*/, int /*y*/, int /*buttonMask*/) {
return false; }
virtual bool sendKeyEvent(int /*key*/, bool /*keyDown*/) { return false; }
Are they really needed in a core image class ?
Cheers,
Remo
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http://forum.openscenegraph.org/viewtopic.php?p=56412#56412
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