Hi,

I've just found weird methods in osg::Image

virtual bool sendFocusHint(bool /*focus*/) { return false; }
virtual bool sendPointerEvent(int /*x*/, int /*y*/, int /*buttonMask*/) { 
return false; }
virtual bool sendKeyEvent(int /*key*/, bool /*keyDown*/) { return false; }

Are they really needed in a core image class ? 

Cheers,
Remo

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=56412#56412





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to