Hi Remo, These methods are to help implement features like interactive browser, pdf and vnc textured geometry in your scene. There are various plugins that subclass from osg::Image to provide the backend implementations for these various 3rd party ways to render and interact.
Robert. On 19 September 2013 11:40, Remo Eichenberger <[email protected]> wrote: > Hi, > > I've just found weird methods in osg::Image > > virtual bool sendFocusHint(bool /*focus*/) { return false; } > virtual bool sendPointerEvent(int /*x*/, int /*y*/, int /*buttonMask*/) { > return false; } > virtual bool sendKeyEvent(int /*key*/, bool /*keyDown*/) { return false; } > > Are they really needed in a core image class ? > > Cheers, > Remo > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=56412#56412 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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