Hi, I am now running against the same issue. I checked to see that everything is compiled with /MD. I'm trying to build osg 3.2.0 x64 with VS2012
- 3rd-Party Binaries from: www.helleboreconsulting.com/index.php/open-source/openscenegraph - OSG built by myself - my project runs into: Code: 4>* CIL library *(* CIL module *) : error LNK2005: "public: void __cdecl std::basic_ifstream<char,struct std::char_traits<char> >::close(void)" (?close@?$basic_ifstream@DU?$char_traits@D@std@@@std@@QEAAXXZ) already defined in osgDBrd.lib(osg100-osgDBrd.dll) 4>* CIL library *(* CIL module *) : error LNK2005: "public: void __cdecl std::basic_ofstream<char,struct std::char_traits<char> >::close(void)" (?close@?$basic_ofstream@DU?$char_traits@D@std@@@std@@QEAAXXZ) already defined in osgDBrd.lib(osg100-osgDBrd.dll) 4>..\..\..\setup\bin\sphinx-api3d-lib.dll : fatal error LNK1169: one or more multiply defined symbols found Interestingly - it is again osgDB... Regards, Florian ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56501#56501 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org