Hi,

I am now running against the same issue.
I checked to see that everything is compiled with /MD.
I'm trying to build osg 3.2.0 x64 with VS2012

- 3rd-Party Binaries from: 
www.helleboreconsulting.com/index.php/open-source/openscenegraph
- OSG built by myself
- my project runs into:


Code:
4>* CIL library *(* CIL module *) : error LNK2005: "public: void __cdecl 
std::basic_ifstream<char,struct std::char_traits<char> >::close(void)" 
(?close@?$basic_ifstream@DU?$char_traits@D@std@@@std@@QEAAXXZ) already defined 
in osgDBrd.lib(osg100-osgDBrd.dll)
4>* CIL library *(* CIL module *) : error LNK2005: "public: void __cdecl 
std::basic_ofstream<char,struct std::char_traits<char> >::close(void)" 
(?close@?$basic_ofstream@DU?$char_traits@D@std@@@std@@QEAAXXZ) already defined 
in osgDBrd.lib(osg100-osgDBrd.dll)
4>..\..\..\setup\bin\sphinx-api3d-lib.dll : fatal error LNK1169: one or more 
multiply defined symbols found



Interestingly - it is again osgDB...

Regards,
Florian

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http://forum.openscenegraph.org/viewtopic.php?p=56501#56501





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