and if you are really after fully opensource you can look for osgEphemeris, a work I think done by Don Burns years ago, but that was my initial step before figuring out SilverLining as well
Nick On Fri, Sep 27, 2013 at 9:00 PM, Trajce Nikolov NICK < [email protected]> wrote: > >3 -for the sea I use osgOcean, > > Nothing against osgOcean. I have used it as well in a project, but > switched over to Triton (check it out, same coming from sundog-soft as > SilverLining ) > > Nick > > > On Fri, Sep 27, 2013 at 8:56 PM, Chris Hanson <[email protected]>wrote: > >> 4-for the sky I am trying with Silverlight(the demo), >> >> >> I think you mean Silver Lining. >> >> Good luck and you're welcome! >> >> -- >> Chris 'Xenon' Hanson, omo sanza lettere. [email protected] >> http://www.alphapixel.com/ >> Training • Consulting • Contracting >> 3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 >> • GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL >> Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • >> Cryptography • Digital Audio • LIDAR • Kinect • Embedded • Mobile • >> iPhone/iPad/iOS • Android >> @alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775) >> 623-PIXL [7495] >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > trajce nikolov nick > -- trajce nikolov nick
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