Hi, guys i m doing with culling to my application
because my end of terrain is blinking when i move (i guess this is called z-fighting problem) could u tell me the the meaning of function and its parameters. setCullingActive(true); -meaning : ? setNearFarRatio(0.00001f); -meaning : ? -parameters : ? setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES); -meaning : ? -parameters : ? setSmallFeatureCullingPixelSize(-1.0f); -meaning : ? -parameters : ? Thank you! Cheers, Kim ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56572#56572 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

