Hi, guys

i m doing with culling to my application

because my end of terrain is blinking when i move
(i guess this is called z-fighting problem)

could u tell me the the meaning of function and its parameters.

setCullingActive(true);
-meaning : ?

setNearFarRatio(0.00001f);
-meaning : ?
-parameters : ?

setComputeNearFarMode(osg::CullSettings::COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES);
 
-meaning : ?
-parameters : ?

setSmallFeatureCullingPixelSize(-1.0f);
-meaning : ?
-parameters : ?

Thank you!

Cheers,
Kim

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http://forum.openscenegraph.org/viewtopic.php?p=56572#56572





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