Hi,

No, in this example I have no custom shaders....if I try to use my own custom 
shaders based on 3.0.1rc3 lspsm I receive a "Warning: detected OpenGL error 
'invalid operation' at after RenderBin::draw(..)" and the screen comes 
obviously black. So, right now, I'll be happy if shadows re-work without others 
complications.

Sorry for low quality attach, but this one give you the idea.

Thank you!

Cheers,
Dario

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57030#57030



<<attachment: shadow_301rc3.jpg>>

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