ahh someone on the opengl forum pointed out that it was probably the alpha test, which is was.
" The alpha test discards a fragment conditional on the outcome of a comparison between the incoming fragment's alpha value and a constant value. " finally it works! :) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57152#57152 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

