Hi all, I'm trying to use osgBullets in my application for collision detection. The library comes with a sample example for detection between two box-geodes. I've modified it to use a cessna and a cow model and obtained a 'btCollisionObject' by calling:
*osgbCollision::btCompoundShapeFromOSGGeodes(cess_model,COMPOUND_SHAPE_PROXYTYPE )* However, the collision detection does not happen and I'm unable to figure out what's going wrong. I also get a warning "warning btCollisionDispatcher::needsCollision: static-static collision". Sorry for the noob question but I'm trying to get this feature in my app and using the bullet/osgBullet library for the first time. Also I'm not sure if this question belongs here or to another forum. Inconvenience regretted. Best regards, Mots
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