Hi all,
I'm trying to use osgBullets in my application for collision detection. The
library comes with a sample example for detection between two box-geodes.
I've modified it to use a cessna and a cow model and obtained a
'btCollisionObject' by calling:

*osgbCollision::btCompoundShapeFromOSGGeodes(cess_model,COMPOUND_SHAPE_PROXYTYPE
)*

However, the collision detection does not happen and I'm unable to figure
out what's going wrong.
I also get a warning "warning btCollisionDispatcher::needsCollision:
static-static collision".

Sorry for the noob question but I'm trying to get this feature in my app
and using the bullet/osgBullet library for the first time. Also I'm not
sure if this question belongs here or to another forum.
Inconvenience regretted.

Best regards,
Mots
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