Hi Jason, very easy to do this. You control the view matrix manually. Something like
viewer.getCamera()->setViewMatrixAsLookAt(eye,center, up) probably you would want to do an UpdateCallback for the camera that gets the new pivot point and change only the center Nick On Thu, Nov 21, 2013 at 8:01 AM, Jason Anderssen <[email protected]>wrote: > Hi all, > > Im experimenting with osgViewer, and would like to know how I would go > about changing the pivot point of the scene if the user clicks on an object > and I want to use the scenes object's centre point as the new pivot point? > Is this possible with the current manipulators? > So ultimately I am trying to implement dynamic pivot point selection by > the user but still maintaining the current view position. > > Thank you in advance. > > Cheers > Jason > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
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