Hi Trajce, Thank you for your response, so will this still allow the user to be looking at one location, while the scene itself rotates around a different location? I did think I tried this, and I thought the whole view changed to the new centre, I will try again all the same.
Cheers Jason From: Trajce Nikolov NICK <[email protected]<mailto:[email protected]>> Reply-To: OpenSceneGraph Users <[email protected]<mailto:[email protected]>> Date: Thu, 21 Nov 2013 15:19:42 +1000 To: OpenSceneGraph Users <[email protected]<mailto:[email protected]>> Subject: Re: [osg-users] Pivot point in osgViewer Hi Jason, very easy to do this. You control the view matrix manually. Something like viewer.getCamera()->setViewMatrixAsLookAt(eye,center, up) probably you would want to do an UpdateCallback for the camera that gets the new pivot point and change only the center Nick On Thu, Nov 21, 2013 at 8:01 AM, Jason Anderssen <[email protected]<mailto:[email protected]>> wrote: Hi all, Im experimenting with osgViewer, and would like to know how I would go about changing the pivot point of the scene if the user clicks on an object and I want to use the scenes object's centre point as the new pivot point? Is this possible with the current manipulators? So ultimately I am trying to implement dynamic pivot point selection by the user but still maintaining the current view position. Thank you in advance. Cheers Jason _______________________________________________ osg-users mailing list [email protected]<mailto:[email protected]> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- trajce nikolov nick
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

