Hi,

in our application we just created an user interface for setting up 
osg::Uniform data on our nodes for 'artist usage' (setting shader input values 
like colors or textures).

Now I encountered that the uniform name must not be changed which is from a 
artist user perspective quite inconvenient.

As I expect this to be intended for some reason I will make a workaround 
copying the uniform adding it with a new name.

But could somebody explain me what was the reason for the decision making the 
uniform name not changeable?

Thank you!

Cheers,
Johannes

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http://forum.openscenegraph.org/viewtopic.php?p=57529#57529





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