Hi, in our application we just created an user interface for setting up osg::Uniform data on our nodes for 'artist usage' (setting shader input values like colors or textures).
Now I encountered that the uniform name must not be changed which is from a artist user perspective quite inconvenient. As I expect this to be intended for some reason I will make a workaround copying the uniform adding it with a new name. But could somebody explain me what was the reason for the decision making the uniform name not changeable? Thank you! Cheers, Johannes ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=57529#57529 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

