Hi Jan, You provide too few details to know what is going on at your end.
How many threads is your app using? Is it manually creating them? Are you using the viewer multi-threaded? Which version of the OSG are you using? Robert. On 9 December 2013 22:17, Jan Klimke <[email protected]> wrote: > Hi, > > i noticed a while ago that my application that was build using > openscenegraph and openthreads with pthreads was only running on a single > core of my 4 core processor. > > Today i digged a little bit deeper into the problem and noticed that the > cpu affinity mask was always set to use the first CPU core only. After > switching the OpenThreads build to use QThreads. > > The application itself was built and runs in an ubuntu 12.04 environment > using the Openscenegraph 3.3 tag version. > > Does anyone have experienced something similar ? > > Thank you! > > Cheers, > Jan > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=57626#57626 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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