Hi Robert,

actually this piece of code from pthreads.cpp was the only one that was 
containing the word "affinity". :-) so that was just a guess that this could be 
the problem.

Nevertheless i was not able to understand why the whole application did not 
receive the process affinity mask with only one CPU activated after i 
recompiled osg with BUILD_USE_QTTHREADS enabled in CMAKE. May conclusion was: 
The way i built openthreads before caused the affinity mask for the overall 
process beeing set like this.

That means: After i rebuilt osg with qtthreads every just work like expected.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=57637#57637





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