osgOcean use advanced shader more heavily,and the direct results will let your
osg programm can't run in many many computers,so not suggest to use
osgOcean,until her have high optimized!
sorry for robert,the @qq.com's Email is very bad,and this is made by a bad
chinese man,his name is ma hua teng!
so if you encounter the email which is @qq.com,can pass it directly,hope this
information will help to the foreign osg friends,and @gmail.com is welcomed!
zhuwan
12,15,2013
在2013-12-15 0:48:50,"耀" <[email protected]> 写道: -----原始邮件-----
发件人: "耀" <[email protected]>
发送时间: 2013-12-15 0:48:50
收件人: osg-users <[email protected]>
主题: [osg-users] Can't see water in osgOcean, Can anyone help me?
Hi,
There is a big ive model, but I want to split it into several small models
with c++ programming, how can I do it? Thanks!_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org