Hi Robert, machine per channel, the view matrices are set to blend on the edges. I will try your hint and let you know
Nick On Mon, Dec 23, 2013 at 12:47 PM, Robert Osfield <robert.osfi...@gmail.com>wrote: > Hi Nick, > > On 23 December 2013 07:41, Trajce Nikolov NICK < > trajce.nikolov.n...@gmail.com> wrote: > >> I tried the default osgParticle::PrecipitationEffect accross three >> channels (left,center,right) with the default settings and the observation >> is that is shows ok on the center and right channels, however there is no >> effect on the left channels - same code only the view and projection matrix >> different. Any clue why? >> > > I don't have any ideas why this might happen. How are you setting up the > different channels? Different machines? Sample machine different graphics > contexts? > > What happens if you change the view matrix of the left channel to be > nearer to the centre direction? > > Robert. > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- trajce nikolov nick
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