Is this your whole code? I would add CameraMainpulator , like
TrackballManipulator. That is what I am seeing missing

Nick


On Sat, Jan 11, 2014 at 2:20 PM, Ivan Nikolaev <void...@develer.com> wrote:

>  Hi,
>
> I've just started programming 3D stuff with OpenSceneGraph, and noticed
> that if during a full-screen rendering I try to disable and then re-enable
> my laptop's touchpad (with a Fn+F9 combination, in my case), everything
> freezes and the viewer doesn't react to any input, both from keyboard or
> mouse/touchpad, so the only way to close it is by killing it.
>
> Using Fedora 20 with Gnome 3 on ASUS Zenbook with integrated Intel GPU,
> the dedicated nVidia is disabled.
> OpenSceneGraph v 3.2.0
>
> Here's the code of my simple demo application:
>
> ---------------------------------------
> #include <osgViewer/Viewer>
> #include <osg/Geode>
> #include <osg/ShapeDrawable>
>
> int main(int argc, char** argv)
> {
>         osg::ref_ptr<osg::ShapeDrawable> box = new osg::ShapeDrawable;
>         box->setShape(new osg::Box(osg::Vec3(3.0f, 0.0f, 0.0f), 2.0f, 2.0f,
>                                    1.0f));
>
>         osg::ref_ptr<osg::Geode> root = new osg::Geode;
>         root->addDrawable(box.get());
>
>         osgViewer::Viewer viewer;
>         viewer.setSceneData(root.get());
>
>         return viewer.run();
> }
> ---------------------------------------
>
> Is this a bug?
>
> Thank you!
>
> Cheers,
> Ivan
>
> _______________________________________________
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> osg-users@lists.openscenegraph.org
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
trajce nikolov nick
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