> the viewer will automatically attach a TrackballManipulator when you
call Viewer::run() as a fallback

Sorry :-), Didn't knew that

Nick


On Mon, Jan 13, 2014 at 1:22 PM, Robert Osfield <robert.osfi...@gmail.com>wrote:

> Hi Ivan,
>
> You example is fine, the viewer will automatically attach a
> TrackballManipulator when you call Viewer::run() as a fallback.  In
> principle it's better to explicitly add the camera manipulator you want as
> it's clearer what is being set up.
>
> As for the demo freezing, I don't know why this might be happening, I
> haven't heard others having an issue.  I would strongly suspect an issue
> with the window manager as the OSG has nothing to do with the touchpad
> itself.
>
> One experiment you could do is attach the StatsHandler and then bring up
> on screen stats to see if the viewer is still running then do the touchpad
> re-enable.  Another would be to look at different window managers.
>
> Robert.
>
>
>
> On 13 January 2014 10:09, Ivan Nikolaev <void...@develer.com> wrote:
>
>> Well, just following "OpenSceneGraph 3.0 Beginners Guide" book, and since
>> it's a Viewer instance, everything should work out of the box, at least on
>> my Ubuntu 12.04 machine with Unity shell it *seems* that it never
>> manifested similiar problems.
>>
>> _______________________________________________
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>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>
>
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>
>


-- 
trajce nikolov nick
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