Hi Robert,
Now down to:
3> Creating library E:/work/attic/OpenSceneGraph/build/lib/osgViewerd.lib
and object E:/work/attic/OpenSceneGraph/build/lib/osgViewerd.exp
3>GraphicsWindowWin32.obj : error LNK2001: unresolved external symbol "protected:
virtual void __cdecl osgViewer::GraphicsWindowWin32::recreateWindow(void)"
(?recreateWindow@GraphicsWindowWin32@osgViewer@@MEAAXXZ)
3>E:\work\attic\OpenSceneGraph\build\bin\osg111-osgViewerd.dll : fatal error
LNK1120: 1 unresolved externals
I cannot find the osgViewer::GraphicsWindowWin32::recreateWindow()
implementation anywhere in the OSG source.
Regards,
Judson
On 1/24/2014 4:54 PM, Robert Osfield wrote:
Hi Judson,
Could you update to svn/trunk as I have merged the fixes for Vs2013.
Robert
Hi Robert,
Here are the interesting results for OSG r14046 trunk compiled in
Visual Studio 2013:
<snip>
30>..\..\..\..\src\osgPlugins\dxf\dxfEntity.cpp(185): error C3861: 'min':
identifier not found
30>..\..\..\..\src\osgPlugins\dxf\dxfEntity.cpp(191): error C3861: 'min':
identifier not found
30>..\..\..\..\src\osgPlugins\dxf\dxfEntity.cpp(279): error C3861: 'min':
identifier not found
30>..\..\..\..\src\osgPlugins\dxf\dxfEntity.cpp(285): error C3861: 'min':
identifier not found
30>..\..\..\..\src\osgPlugins\dxf\dxfEntity.cpp(295): error C3861: 'max':
identifier not found
<snip>
71>..\..\..\..\src\osgPlugins\txf\TXFFont.cpp(169): error C2039: 'max' : is not
a member of 'std'
71>..\..\..\..\src\osgPlugins\txf\TXFFont.cpp(169): error C3861: 'max':
identifier not found
<snip>
73> Generating Code...
73> Creating library E:/work/attic/OpenSceneGraph/build/lib/osgViewerd.lib
and object E:/work/attic/OpenSceneGraph/build/lib/osgViewerd.exp
73>GraphicsWindowWin32.obj : error LNK2001: unresolved external symbol "protected:
virtual void __cdecl osgViewer::GraphicsWindowWin32::recreateWindow(void)"
(?recreateWindow@GraphicsWindowWin32@osgViewer@@MEAAXXZ)
73>E:\work\attic\OpenSceneGraph\build\bin\osg111-osgViewerd.dll : fatal error
LNK1120: 1 unresolved externals
Those are the results of searching through the output window looking
for "error" after building ALL_BUILD within the Visual Studio 2013 IDE.
Regards,
Judson
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