What are my options in Shadow generation when using nested RTT cameras?
I read in this post
http://forum.openscenegraph.org/viewtopic.php?t=8347
that ShadowMaps are incompatible with nested cameras, but work with
slave cameras. I don't want to use slave cameras, so I am wondering
what my options are for generating shadows when doing rendering to
texture.
CD
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org