Hi,

although everyone here said, that you can't run osg in the android emulator, i 
finally managed to run an example in the emulator (see attached screenshot).

Our app is based on the osgAndroidExampleGles1 sample. I had to modify the 
constructors in EGLview.java to:

        public EGLview(Context context) {
            super(context);
            //init(false, 16, 8);
            init(false, 0, 0);
        }
        public EGLview(Context context, AttributeSet attrs) {
            super(context,attrs);
            //init(false, 16, 8);
            init(false, 0, 0);
        }

If you wan't to know more in detail, I can provide more code. To my setup:
Android x86 target with HAXM driver and host GPU support.
It will probably also work on an arm emulator device.

Cheers,
Martin

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=57856#57856




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