HI Karl, On 6 March 2014 12:00, Cary, Karl A. <[email protected]> wrote:
> This is actually something I have been curious about for exactly how it > is done as well. What about if you have a Geode who you are going to add or > remove drawables to. Do you make those drawables DYNAMIC? > It's only the contents of StateSet and Drawables that your need to mark as DYNAMIC if their contents are changing. If only their ownership is changing they you'd don't need to set them to DYNAMIC, even if you remove the StateSet or Drawable from the scene graph it's still safe as the rendering back end takes a reference to StateSet and Drawables that it's about to render. Robert.
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