On 6 March 2014 13:30, Cary, Karl A. <[email protected]> wrote: > I think my final question about then is, what about MatrixTransforms? If > I have a Matrix Transform with an updateCallback that sets it's matrix > every frame, would it matter if it was static or dynamic? >
As I said in my previous explanation, Node do not need to be set to DYNAMIC for the purposes of update, event, cull and draw traveresals. The only part of the OSG that checks the DataVariance of Nodes is the osgUtil::Optimizer. So NO. Robert.
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