Hi, I found a workaroud:
Code:
osg::Geometry* geom =
meshNode_->asGroup()->getChild(0)->asGeode()->getDrawable(0)->asGeometry();
osgUtil::SmoothingVisitor sv;
sv.smooth(*geom);
Thank you!
Cheers,
alexis
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http://forum.openscenegraph.org/viewtopic.php?p=58933#58933
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