Hi,

I found a workaroud:

Code:

osg::Geometry* geom = 
meshNode_->asGroup()->getChild(0)->asGeode()->getDrawable(0)->asGeometry();
        osgUtil::SmoothingVisitor sv;
        sv.smooth(*geom);



Thank you!

Cheers,
alexis

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=58933#58933





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