On 04/17/2014 01:06 PM, Steven Powers wrote: > Hi, > > I tried to add a texture overlay that gets rendered through an > orthographic projection at the top of the scene graph. When I do so > all objects in the background of the scene that have transparency are > no longer visible. > > What am I doing wrong? > > The texture is a png with transparency applied to a quad and GL_BLEND > is turned on. Objects without transparency can still be seen. > > stateset->setMode(GL_BLEND,osg::StateAttribute::ON); > > Thank you! > > Cheers, Steven Hi Steven,
One idea - did you place the geometry into the TRANSPARENT_BIN? stateset->setRenderingHint(osg::StateSet::TRANSPARENT_BIN); -Josh _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

