Hi Nick, On 7 May 2014 20:48, Nick Modly <[email protected]> wrote: > Is there a quick/convenient way to get the tex-coord for the vertex/drawable > returned from an intersection (i.e. the way that osgpick example returns the > vertex world and local coordinates)? Or do you have to compute the tex coord > yourself?
In osgUtil::LineSegmentIntersector::Intersection there is a Texture* getTextureLookUp(Vec3& tc) method that works out which Texture and the texture coordinate of the intersection point. I don't recall how fat back this method goes, but I've just checked OSG-3.2 and it's in there. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

