Hi Jaime, On 9 May 2014 08:40, Jaime <[email protected]> wrote: > What are the differences between applying setStateSet in a Node and in a > Drawable?? > > I have a shader (BumpSpecularOpacity). If I set the stateset to a Node, it > works correctly. But, if I set to a drawable it doesn't work. The stateset > applied is the same. > > Any suggestions? Thanks!
In general applying a StateSet to a Node or Drawable should have the same effect, the only except is the osgText::Text drawable that create it's own custom behavior to handle the texture atlas that it needs for it's operation. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

