Finally I solved it!
I linked with last version in Spark SVN
(https://svn.code.sf.net/p/sparkengine/code/), using SPARK Engine CORE DLL.lib
and SPARK Engine GL DLL.lib.
The problem were in:
- osgspark.cpp (line 50) ===> //SPK::randomSeed = static_cast<unsigned int>(
time(NULL) ); I had to comment this line.
- SparkDrawable.cpp ===> SPK::NO_ID not found. So, I replace SPK::NO_ID with 0
in:
### SparkDrawable.h (line 60) bool isValid() const { return
getBaseSystemID()!=SPK::NO_ID && _protoSystem!=NULL; }
### SparkDrawable.cpp - Constructor (line 25) _baseSystemID(SPK::NO_ID)
Finally, I have Spark Engine working with OSG :)
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=59458#59458
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