Hi Experts,
Could you please provide a OS X sample in using GraphicsWindowCocoa?
I need bind a cocoa window to an osgview.
BTW, the osgviewerCocoa example works, it used setUpViewerAsEmbeddedInWindow
and seems only works in single draw/cull thread mode.
I tried
osgViewer::GraphicsWindowCocoa::WindowData(osgViewer::GraphicsWindowCocoa::WindowData::PoseAsStandaloneApp);
In a new window and displays the node but hanged, and
osgViewer::GraphicsWindowCocoa::WindowData(osgViewer::GraphicsWindowCocoa::WindowData::CreateOnlyView);
looks not work in my side.
Macbook pro 13 late 1013, OS X 10.9.3 XCode 5.02
Thank you!
Cheers,
Yu
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http://forum.openscenegraph.org/viewtopic.php?p=59836#59836
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