Hi All,

I made a bug fix to the handling of events in CompositeViewer today,
and checked in a couple of fixes from users but each of these is low
risk w.r.t build and runtime so I've gone ahead and checked these into
the OSG-3.2 and used this as the bases for OpenSceneGraph-3.2.1
release candidate 4 that I've just tagged.

3.2.1 will be binary compatible with OSG-3.2.0, and is contains bug
and build fixes to the 3.2.0 stable release.  No new features are
added, for new features you'll need to use the OSG-3.3.x dev release
branch or svn/trunk.

My plan is to release the stable 3.2.1 release next week so would
appreciate testing out in the community and feedback on success or
failure to build and to work against your platforms and applications.

Thanks in advance for your assistance in putting 3.2.1 to bed.

Robert.

-- ChangeLog since the 3.2.0 release:

2014-06-27 15:55  robert

* src/osgUtil/DelaunayTriangulator.cpp: Removed unused method.

2014-06-27 15:48  robert

* src/osgUtil/Tessellator.cpp: From Laurens Voerman, "attached is a
 modified version of src/osgUtil/Tessellator.cpp
 current code checks for a Nullpointer and on notify level info or
 above will inform you with a crash, by dereferencing it."

2014-06-27 15:39  robert

* AUTHORS.txt: Updated AUTHORS file

2014-06-27 15:38  robert

* src/osg/ApplicationUsage.cpp: Added a render order sort to the
 list of Cameras being tested by the
 *Viewer::generatePointerData(..) method to ensure that the
 highest Camera gets focus.

2014-06-27 15:30  robert

* include/osg/Camera, src/osg/GraphicsContext.cpp,
 src/osgViewer/CompositeViewer.cpp, src/osgViewer/Viewer.cpp:
 Added a render order sort to the list of Cameras being tested by
 the *Viewer::generatePointerData(..) method to ensure that the
 highest Camera gets focus.

2014-06-27 15:26  robert

* AUTHORS.txt: Updated AUTHORS file

2014-06-26 15:54  robert

* ChangeLog: Updated ChangeLog for 3.2.1-rc4

2014-06-26 15:18  robert

* CMakeLists.txt: Updated RC number to 4.

2014-06-26 11:49  robert

* src/osg/Sequence.cpp: From Sebastian Messerschmidt, "I've applied
 a simple fix for the backward animation support in osg::Sequence.
 It will simply use the sign of the speed set in the getNextValue.
 Attached file is against trunk."

2014-06-26 11:11  robert

* src/osgDB/Registry.cpp: From Laurens Voerman, "In order to speed
 up loading large scenes (especially from network disk) I added
 code to our viewer to setup multiple database-pagers and request
 the files trough a database-request:
 databasePager->setUpThreads(16, 1);

 We experienced problems with multiple databasepagers loading
 files in parallel, when two threads start to load the same file
 (usually a texture referenced by multiple models). The second
 thread to add the file to the cache (sometimes) manages to do so
 while the refcount from the cached object still is zero, causing
 the object loaded to be destroyed.
 Sometimes the second thread manages to ref() the object before
 Referenced::signalObserversAndDelete does the final recount
 check, causing a warning:
 "Warning Referenced::signalObserversAndDelete(,,) doing delete
 with _refCount=1"

 With a deleted object added to the scenegraph we get some
 undesired results, I think the program only crashes if the object
 was a Node, and just has some untextured surfaces if it was a
 texture, but I'm not completely sure.

 Attached is a modified version of the Registry.cpp, returning the
 object in cache and let the duplicate loaded object to be
 destroyed.

 A more efficient option would be to add some sort of blocking
 entry to the objectcache to stop the second thread from reading
 the file, and just wait until the first thread added it to the
 cache. If you think that's worthwile we would be happy to
 implement that version. A bit tricky to implement and test,
 that's why I submit a simple version that stops my program from
 crashing.
 "

2014-06-26 11:09  robert

* src/osgDB/Registry.cpp: Removed erroneous character

2014-06-26 10:53  robert

* src/osgText/Text3D.cpp, src/osgText/TextBase.cpp: From Farshid
 Lashkari,
 "I noticed that Text3D objects would change there z alignment
 depending on the alignment mode. I'm not sure if this was
 intentional or just a simple mistake. My expectation was that the
 front of the object would always stay aligned to the 0 z-plane,
 regardless of the alignment mode. I've attached an updated
 version that retains a consistent z-alignment."
 "I just now noticed another issue with Text3D objects. It was not
 properly computing the bounding box when non-axis aligned
 rotations were being applied. In this case all corners of the
 bounding box need to be transformed in order to get the correct
 containing box. I've attached the updated file."
 "The incorrect bounding box problem also applies to regular Text
 objects. I've attached the fix for that as well as the original
 Text3D fix."

2014-06-26 10:24  robert

* src/osg/ImageSequence.cpp: From Laurens Voerman, "while debugging
 ImageSequence I had a crash, due to the very large frametimes
 caused by halting the program. The problem is that when the frame
 time exceeds the length of the entire image sequence, a looping
 sequence will try to read it's _imageDataList beyond its size.
 fix attached for src/osg/ImageSequence.cpp"

2014-06-26 10:05  robert

* src/osgPlugins/ive/ImageSequence.cpp,
 src/osgWrappers/deprecated-dotosg/osg/ImageSequence.cpp,
 src/osgWrappers/serializers/osg/ImageSequence.cpp: From Laurens
 Voerman, "while testing databasepager stuff I noticed that the
 various loaders (osg/ive/osgx) do not pass the current options to
 the imagePager, therefore the images cannot be found if not in
 the global OSG_FILE_PATH. Attached is a fix, containing modified
 versions of

 From Robert Osfield, add check to only apply Options object when
 a valid Option object is assigned.

 src\osgPlugins\ive\ImageSequence.cpp
 src\osgWrappers\deprecated-dotosg\osg\ImageSequence.cpp
 src\osgWrappers\serializers\osg\ImageSequence.cpp"

2014-06-26 09:39  robert

* src/osgPlugins/ply/plyfile.cpp: From Farshid Lashkari, "I've
 attached a small fix for the ply loader to support Windows style
 line endings when reading the header."

2014-06-26 09:33  robert

* src/osgPlugins/osg/BinaryStreamOperator.h,
 src/osgPlugins/osga/OSGA_Archive.cpp: From Aurelien Albert, "This
 submission fix all my problems with reading / writing "osgb"
 files inside "osga" archive with final archive size > 2 Go, with
 Windows OS (didn't tested with Linux)"

2014-06-25 16:05  robert

* src/osgDB/Registry.cpp: From Riccardo Corsi, "there's an
 inconsistency between the behavior of the method and the
 debug message it prints out on the console.

 Around line 1040 of Registry.cpp (see code below) the method
 returns
 "simpleFileName" but prints about returning "filename".

 In attachment the modified file, based on osg 3.2.0
 ricky


 <code>
 if(fileExists(simpleFileName))
 {
 OSG_DEBUG << "FindFileInPath(" << filename << "): returning " <<
 filename << std::endl;
 return simpleFileName;
 }
 </code>
 "

2014-06-25 15:47  robert

* src/osg/CollectOccludersVisitor.cpp: Refactored the way that hole
 are pruned from the occluder hole list.

2014-06-25 11:07  robert

* applications/osgconv/osgconv.cpp: From Laurens Voerman, "a minor
 patch for osgconv to make sure the helptext is printed if you run
 "osgconv -h" with OSG_NOTIFY_LEVEL set too low.
 applys to both trunk and stable branch."

2014-06-25 10:45  robert

* src/osgUtil/StateGraph.cpp: From Mikhail Izmestev, "Attached fix
 to avoid vector usage in StateGraph::prune and reduce heap
 allocations."

 Notes from Robert Osfield, ammended the erase so that it
 explictly increments the iterator before the erase call.

2014-06-25 08:21  robert

* include/osg/Math: From Björn Blissing, "I found a minor error in
 documentation in include/osg/Math.
 Function: absolute() had the same description as the function
 minimum()

 I removed the erroneous text."

2014-06-25 08:17  robert

* src/osgPlugins/fbx/fbxMaterialToOsgStateSet.cpp: From Björn
 Blissing, "Fix to support correct shininess and transparency in
 FBX plugin

2014-06-24 19:57  robert

* src/osgDB/ObjectWrapper.cpp: From Pjotr Svetachov, "There were
 some modes missing when exporting to .ogst so I added them."

2014-06-24 14:59  robert

* src/osgPlugins/osg/ReaderWriterOSG2.cpp: "I've attached a small
 for the osg ReaderWriter. It was performing a case sensitive
 comparison to the file extension to determine whether to write
 the file in ascii or binary. This meant that if the filename was
 "model.OSGT" it would be treated as binary, instead of ascii.
 I've updated the plugin to ignore case."

2014-06-24 11:24  robert

* src/osgUtil/Optimizer.cpp: Fix to merge Geometries.

2014-06-16 16:18  robert

* src/osgUtil/Optimizer.cpp: Fixed check against number of vertices

2014-06-16 08:54  robert

* src/osgPlugins/osg/BinaryStreamOperator.h: From Aurelien Albert,
 "I've got some issues using osgb files within an big osga archive
 (file size > 2Go).

 Issue is described here :
 http://forum.openscenegraph.org/viewtopic.php?t=13914

 Here is a fix, using "std::streampos" standard type for stream
 positions up to 64bits.
 "

2014-06-12 16:00  robert

* src/osgViewer/GraphicsWindowX11.cpp: Removed generation of scroll
 event on the X11 button release event as X11 was generating both
 a pair of press/release events for a single scroll when movement.

2014-06-12 15:24  robert

* src/osg/State.cpp: Added if () blocks to
 State::convertVertexShaderSourceToOsgBuiltIns() to ensure that
 only parts of the shader than need replacing are replaced.

2014-05-22 14:52  robert

* CMakeLists.txt: Updated release candidate for 3.2.1-rc3

2014-05-22 14:43  robert

* AUTHORS.txt, ChangeLog, applications/osgversion/Contributors.cpp:
 Upated ChangeLog and AUTHORS in prep for release candidate

2014-05-15 14:58  robert

* src/osg/Notify.cpp: From Sebastian Messershmidt, "There was some
 small error due to MS non-conformity handling comments
 correctly."

2014-04-29 13:41  robert

* include/osgDB/OutputStream: From Pjotr Svetachov, "Today I found
 a bug in the IutputStream class when saving array
 attributes in vec3b format. It looks like my compiler takes the
 wrong
 overload and outputs integers instead of characters. The problem
 is
 that vec3b is of type signed char and that is not the same as
 char (
 see
 http://stackoverflow.com/questions/436513/char-signed-char-char-unsigned-char
 ) and visual studio 2013 will promote it to integer when choosing
 an
 overload.
 It looks like that the InputStream class already takes care of
 this
 issue (if it didn't it would have read everything ok and I would
 have
 not even stumbled upon this bug. :) )"

2014-04-28 14:58  robert

* src/osg/Image.cpp: From Pjotr Svetachov, "I had the osgvolume
 example crash on me when loading large volume
 datasets due to an overflow in image.cpp after a unneeded cast
 from
 unsigned int to int. Here is a small fix."

2014-04-28 14:57  robert

* src/osgDB/FileUtils.cpp: From Jason Beverage, "Here is a fix for
 a small race condition in osgDB::makeDirectory. It attempts to
 create all the directories in the given path and stops attempting
 to make directories when one of them fails. I've added a check to
 see if the failure occurred b/c the directory was created by
 another thread or process.

 We were running into issues occasionally in osgEarth where
 multiple threads were writing out files like /1/2/3.jpg and
 /1/3/4.jpg. Both threads would try to create the /1 directory and
 only one of them would succeed. So the first thread would write
 out the full /1/2/3.jpg while the second thread wouldn't create
 the /1/3 directory b/c /1 was already created and the writing of
 /1/3/4.jpg would fail.
 "

2014-04-28 11:53  robert

* src/osgSim/SphereSegment.cpp: Fixed type error

2014-04-24 17:26  robert

* src/osgPlugins/dae/daeRMaterials.cpp: From Farshid Lashkari,
 "I've attached a small fix to the Collada loader which prevents a
 null pointer access in some cases."

2014-04-24 17:23  robert

* src/osg/Texture2DArray.cpp: In the ::apply method, when the image
 data need to be re-uploaded, the Texture2DArray checks if the
 TextureObject can be re-used. The test was made using the
 constant 1 instead of the real texture depth, so the
 TextureObject was never re-used.

2014-04-24 10:39  robert

* src/osgSim/SphereSegment.cpp: Fixed reference invalidation bug.

2014-04-14 16:16  robert

* include/osgManipulator/TranslatePlaneDragger: Fixed comment

2014-04-13 16:04  robert

* CMakeLists.txt, CMakeModules/FindFreeType.cmake,
 CMakeModules/FindFreetype.cmake: Renamed FindFreeType.cmake to
 FindFreetype.cmake to enable CMake build to pick up on CMake's
 own FindFreetype.cmake when it's available.

2014-04-13 16:03  robert

* CMakeModules/OsgMacroUtils.cmake: Merged changes from svn/trunk
 to add the REMOVE_CXX_FLAGS macro

2014-04-09 17:21  robert

* src/osgPlugins/fbx/CMakeLists.txt: Disabled warnings that FBX
 headers are generating that we can't fix

2014-04-08 19:44  robert

* CMakeModules/FindFreeType.cmake: Added extra search files for
 K/Ubuntu 14.04 new location for freetype headers

2014-04-08 12:00  robert

* src/osgPlugins/tiff/ReaderWriterTIFF.cpp: From Remo Eichenberger,
 "I have extended the TIFF plugin that allows you to write LZW or
 JPEG compressed TIFF's. Options are:

 tiff_compression = lzw | jpeg"

2014-04-08 11:17  robert

* src/osgWrappers/serializers/osgAnimation/Animation.cpp: From
 Pjotr Svetachov, "We had a small problem converting skeleton
 animations from fbx to osgt
 format. Turned out that the serializer didn't handle bone names
 with
 spaces very well (the 3ds studio max biped for instance has
 spaces by
 default). Here is a small fix for the problem."

2014-04-08 11:07  robert

* src/osgPlugins/obj/obj.cpp: From Pjotr Svetachov, previous obj
 "commit broke compilation under visual studio 2013. To use
 std::not1 you need to include the functional header. Here is a
 fix."

2014-04-07 15:04  robert

* include/osg/BoundingBox, include/osg/BoundingSphere: Fixed build
 when using of double BoundingBox/BoundingSphere

2014-04-07 14:18  robert

* src/osgPlugins/obj/obj.cpp: From Jan Peciva, "I am sending four
 fixes to obj plugin:

 - materialName used to be not stripped of whitespace, making
 number of models
 fail to load materials; now fixed
 - stripping was considering spaces only, thus models using tabs
 had problems
 to load correctly; fixed
 - fixed references to textures; they did not performed conversion
 to native
 directory separators
 - make d (dissolve) takes precedence over Tr (transparency);
 there seems to be
 a confusion about the Tr item - some claiming 1 to be opaque and
 0
 transparent, while number of models uses exactly the opposite. d
 (dissolve),
 if present in the model, does not suffer from this confusion,
 thus using it
 instead fixes the problem for many many models.

 I put many comments to the file concerning d and Tr item as
 others may further
 investigate. Let me know in the case of any problems."

2014-04-07 14:11  robert

* src/OpenThreads/pthreads/PThread.cpp: From Marcel Pursche, "The
 problem is that when OpenThreads is build with the Linux pthreads
 implementation all threads inherit the processor affinity from
 their parent thread.
 This behavior is also described in the pthreads man page
 (http://man7.org/linux/man-pages/man3/pthread_create.3.html):

 >
 > Linux-specific details
 > The new thread inherits copies of the calling thread's
 capability
 > sets (see capabilities(7)) and CPU affinity mask (see
 > sched_setaffinity(2)).
 >

 To prevent this behaviour I wrote a patch that explicitly sets
 the affinity mask to all cores of the system, if no specific
 affinity was defined with PThread::setProcessorAffinity(unsigned
 int) .

 Thank you!
 "

2014-04-07 14:03  robert

* src/osgPlugins/3ds/lib3ds/lib3ds.h,
 src/osgPlugins/3ds/lib3ds/lib3ds_chunktable.c,
 src/osgPlugins/3ds/lib3ds/lib3ds_impl.h,
 src/osgPlugins/3ds/lib3ds/lib3ds_material.c: From Bjorn Blessing,
 "I got bored of the constant reports of "missing chunk 0xA08A"
 when reading 3ds-files. After a bit of research I discovered that
 this property is related to the advanced transparency settings
 for the material in 3D studio. In this case the falloff
 parameter. These controls affect the opacity falloff of a
 transparent material. And the property chooses whether falloff is
 in or out. I have added the property to the file reader BUT no
 changes are made to make this property propagate into the
 osgMaterial. But at least we get rid of this annoying error
 message."

2014-04-07 13:48  robert

* include/osg/GL2Extensions: From Paul Martz, "We discussed the
 issue of GL_RED_SNORM and GL_RG_SNORM some time ago, but the
 issue was never completely resolved. Please see the attached
 submission to fix the issue.

 osg/GL2Extensions was incorrectly defining GL_RED_SNORM and
 GL_RG_SNORM as part of the definitions for OpenGL v3.1. However,
 a quick review of the 3.1 spec indicates that these are not part
 of the 3.1 standard.

 My attached change moves these definitions out of the #ifndef
 GL_VERSION_3_1 conditional block, and defines them conditionally
 if not already defined. This allows the DDS plugin to build for
 GL3.
 "

2014-02-05 11:06  robert

* src/osgDB/XmlParser.cpp: Improved white space trimming

2014-01-31 19:18  robert

* src/osgText/Glyph.cpp: Replaced C cast to long with a
 static_cast<const void*>() to avoid a build error under Mingw 64.

2014-01-29 11:08  robert

* ChangeLog: Updated ChangeLog

2014-01-28 16:48  robert

* CMakeModules/OsgMacroUtils.cmake: Fixed MingW build's handling of
 debug d postfix.

2014-01-28 16:47  robert

* src/osgPlugins/cfg/ConfigParser.cpp: Disabled the compiler
 invocation at runtime.

2014-01-24 17:31  robert

* src/osg/Geometry.cpp: From Laurens Voerman, "I experienced a
 crash in Geometry::fixDeprecatedData(), on certain files, and
 brought the problem down to a very simple test file, attached as
 test3.zip.

 There are two problems:
 1> for DrawElementsUShortPrimitiveType (and UInt) the
 source_pindex still equals -1 and causes a crash
 in DrawElementsUBytePrimitiveType source_pindex is incremented,
 and in DrawElementsU(Short/Int)PrimitiveType primitiveNum is
 incremented, but never used

 2> The drawelements need to be rewritten as the vertices are
 reordered.

 created a patch for osg stable branch(r14038): attached as
 Geometry-osg-3.2.zip
 and for svn brach(r14044): attached as Geometry_osg_svn.zip"

2014-01-24 17:06  robert

* src/osg/FrameBufferObject.cpp: From Aurelien Albert, "In the
 "apply" method of osg::FrameBufferObject, the draw buffers are
 always enabled, even if the target is only "READ_FRAMEBUFFER".

 This can lead to inconsistency if you bind a framebuffer with
 multiple attachments in DRAW mode and then a framebuffer with
 different attachment count in READ mode (for example to manually
 "blit" from a FBo to another).

 On some ATI cards (at least RADEON HD) this also leads to an
 "incomplete " FBO status

 I've added a test to enable drawbuffers only if target is "DRAW"
 or "READ_DRAW", this solves my problems on ATI cards."

2014-01-24 16:45  robert

* src/osg/KdTree.cpp: From Michael Schanne, "small fix for a
 duplicate OR operand in KdTree.cpp."

2014-01-24 16:28  robert

* CMakeModules/FindCOLLADA.cmake: From Torben Dannahuer, "modified
 findcollada.cmake which can now detect Boost 1.55 libraries,
 which are used by Collada in my 3rdParty package"

2014-01-24 16:24  robert

* src/osgPlugins/dxf/dxfEntity.cpp, src/osgPlugins/txf/TXFFont.cpp:
 From Torben Dannhauer, VisualStudio 2013 build fixes

2014-01-24 16:02  robert

* src/osgPlugins/ply/plyfile.cpp: From Marc Helbling, "I am sending
 a small fix in the PLY pseudo-loader; the extension was checked
 in plyfile.cpp thus preventing the loading of any .PLY file
 (extension in uppercase). The extension filtering is already
 handled by ReaderWriter::acceptsExtension in a case unsensitive
 way."

2014-01-23 19:55  robert

* src/osgPlugins/3ds/WriterCompareTriangle.cpp,
 src/osgPlugins/3ds/WriterCompareTriangle.h,
 src/osgPlugins/3ds/lib3ds/lib3ds_file.c,
 src/osgPlugins/dxf/ReaderWriterDXF.cpp,
 src/osgPlugins/lwo/lwo2parser.h, src/osgPlugins/zip/unzip.cpp:
 Fixed warnings

2014-01-23 10:09  robert

* CMakeLists.txt, examples/osgviewerQt/osgviewerQt.cpp: Cleaned up
 the Qt find package, and made changed the default threading model
 to SingleThreaded when using Qt5 to avoid crash due to
 regresssion since Qt4.

2014-01-23 09:41  robert

* src/osgUtil/GLObjectsVisitor.cpp: Added clean up of osg::Program
 that are applied by the GLObjectsVisitor, which addresses a state
 leak that creates GL error once the main scene graph is rendered.

2014-01-23 07:59  robert

* src/osg/StateSet.cpp: Added GL_TEXTURE_2D_MULTISAMPLE to texture
 mode list.

2014-01-17 18:22  robert

* src/osgDB/CMakeLists.txt: From Stephan Huber, OSX build fix

2014-01-17 14:02  robert

* src/osgQt/CMakeLists.txt: From Kristofer Tingdahl, "the patch I
 sent to src/osgQt/CMakeModules.txt did not do the work on
 windows. I have fixed that, and also made it more generic so
 there is no special handling of qt5.2, but all qt5 are the same.

 I have tested this on:

 mac/qt5.2
 linux/qt5.2
 windows/qt5.2, and
 mac/qt5.1

 All platforms perform as expected.

 The previous fix removed the -f flag to the moc-pre-processor,
 but on windows, it turned out that -f "osgQt/QGraphicsViewer" was
 needed.

 This becomes an include-statement in the file generated by moc
 which is needed for compiling it. I ask you consider this patch
 for the trunk and the 3.2 branch.


 Secondly, I wonder if it would be possible to apply my patch for
 FindRSVG.cmake from 22nd November in the 3.2 branch.

 In short, the version of librsvg must be equal or higher to 2.35:

 PKG_CHECK_MODULES(RSVG librsvg-2.0>=2.35)
 "

2014-01-17 13:53  robert

* src/osgPlugins/curl/ReaderWriterCURL.cpp: From Jordi Torres,
 "Fixed a typo in ReaderWriterCURL::ReaderWriterCURL() changed
 Psuedo for Pseudo."

2014-01-08 10:32  robert

* src/osgPlugins/dae/daeRMaterials.cpp: From Farshid Lashkari,
 "I've attached a fix for the Collada loader that prevents a crash
 with some files containing textures. I also converted an
 OSG_NOTICE to OSG_INFO to be consistent with other log messages
 within the loader."

2014-01-08 10:31  robert

* src/osgPlugins/dae/daeRMaterials.cpp: Removed more odd characters

2014-01-08 10:28  robert

* src/osgPlugins/dae/daeRMaterials.cpp: Removed more odd characters

2014-01-08 10:24  robert

* src/osgPlugins/dae/daeRMaterials.cpp: Removed odd characters

2014-01-07 16:43  robert

* CMakeModules/FindAsio.cmake, CMakeModules/FindZeroConf.cmake:
 Removed execute permissions using svn propdel svn:executable file

2014-01-07 16:29  robert

* src/osgPlugins/dae/daeWTransforms.cpp: From Farshid Lashkari,
 "I've attached a small change to the DAE writer to support
 writing out unknown transform types. It will essentially treat it
 as a matrix transform, using the the local to world matrix
 value."

2014-01-07 16:16  robert

* examples/osgcomputeshaders/osgcomputeshaders.cpp: From Sebastian
 Messerschmidt, "Original shader was not running on various NVidia
 cards due to old syntax in shader."

2014-01-07 11:02  robert

* include/OpenThreads/Version, src/OpenThreads/CMakeLists.txt:
 Updated SO_VERSION of OpenThreads to avoid conflicts with Debian
 increments to the SO version they have bumped for OpenThreads

2014-01-07 11:01  robert

* include/osg/State: Added State::getMaxTextureCoords() and
 State::getMaxTextureUnits() inline methods.

2014-01-06 10:23  robert

* CMakeModules/FindOSG.cmake: Renamed the OSGSIM cmake variable to
 OSGSIM_LIBRARY to be consistent with the rest of the variables.

2013-12-19 17:13  robert

* src/osgQt/CMakeLists.txt: From Kristofer Tingdahl, "the syntax of
 the moc executable has changed between 5.1.1 and 5.2.0 versions
 of qt (see below). The difference is that the <file> argument has
 become mandatory after the -f option.

 Hence, moc will complain when osg throws in a -f without anything
 after it. Hence I propose removing the -f on Qt5 builds. I have
 tested building without -f on both qt520 and qt511, and that
 works well.

 The attached src/osgQt/CMakeLists.txt that can be patched into
 3.2 safely. For the trunk, I would consider dropping the check on
 the version, and simply remove the option on qt5. I have tested
 that on qt5.1.1, and that worked fine. Question is however if it
 works on qt5.0. Probably it does, so the question is simplicity
 of CMakeList.txt vs safety."

2013-12-06 09:36  robert

* src/osgPlugins/freetype/FreeTypeFont.cpp: From Mike Krus, compile
 fix to enable compiling across a wider set of versions.

2013-11-22 10:33  robert

* src/osgWrappers/serializers/osgGA/CMakeLists.txt: From Stephan
 Huber, workaround for Clang bug under Apple

2013-11-22 10:27  robert

* src/osg/glu/libutil/mipmap.cpp, src/osgShadow/DebugShadowMap.cpp,
 src/osgViewer/ViewerEventHandlers.cpp: Warning fixes

2013-11-22 10:10  robert

* include/osgShadow/ShadowSettings, include/osgViewer/Keystone,
 src/osg/glu/libutil/error.cpp,
 src/osgViewer/config/WoWVxDisplay.cpp: Clean up of line endings

2013-11-21 14:09  robert

* CMakeModules/CheckAtomicOps.cmake,
 examples/osgviewerIPhone/iphoneViewerAppDelegate.h,
 src/osgViewer/GraphicsWindowIOS.mm: From Stephan Huber, "attached
 you'll find some minor ios-fixes/-enhancements

 * force _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC for IOS device +
 simulator as the test does not pick the right implementation
 * fixed a small compile-bug for iphone-example
 * added a check to prevent multiple realization of a
 GraphicsWindowIOS-object
 "

2013-11-21 13:58  robert

* src/osgDB/InputStream.cpp, src/osgPlugins/ive/Image.cpp: From
 Farshid Lashkari, "I recently encountered an issue attempting to
 load an IVE file generated by an older version of OSG. The file
 contained dxt1 compressed image data with mipmaps. The loaded
 model would cause crashes when passing the mipmap data to
 glCompressedTexImage2D. It seems that the size of the data array
 within the IVE file did not match the computed size from
 Image::getTotalSizeInBytesIncludingMipmaps(). This essentially
 made the mipmap offsets invalid within the Image object.

 I'm not sure if the IVE was simply generated incorrectly, or if
 the Image::getTotalSizeInBytesIncludingMipmaps() was modified
 since the file was generated. Either way, I added a simple check
 in the IVE loader so that it clears the mipmap offsets if the
 actual data size does not match the computed data size. This
 seems like a safe fallback since the mipmap data can be
 automatically generated, and it fixes the problem in my case.

 Also, while looking into this issue, I noticed that the
 osgDB::InputStream class applies the serialized image allocation
 mode. However, since the serializer is allocating the image data
 itself, it seems like it should force the allocation mode to
 USE_NEW_DELETE.
 "

2013-11-21 11:00  robert

* src/osgText/Glyph.cpp: Changed std::max to osg::minimum to addres
 build error under VS2013.

2013-10-25 15:48  robert

* CMakeLists.txt, src/osgWrappers/serializers/osg/Geometry.cpp:
 Removed -fpermissive flag from GCC build, and fixed warning

2013-10-25 15:47  robert

* src/osgViewer/Keystone.cpp: Added explict setting of the
 PolygonMode to over the distion mesh being toggled to wireframe.

2013-10-24 20:22  robert

* examples/osghangglide/terrain.cpp: Fixed warning

2013-10-24 19:56  robert

* src/osgPlugins/pdf/ReaderWriterPDF.cpp: Removed deprecated glib
 call

2013-10-24 19:31  robert

* src/osgPlugins/dicom/ReaderWriterDICOM.cpp: Fixed FileInfo self
 initialization bug

2013-10-22 16:28  robert

* src/osgPlugins/svg/ReaderWriterSVG.cpp: Fixed warnings

2013-10-22 11:33  robert

* src/osgPlugins/osg/ReaderWriterOSG2.cpp,
 src/osgPlugins/osga/OSGA_Archive.cpp: From Colin McDonald, two
 submissions merged from svn/trunk:

 "The osgb file reader uses seek to position within the file.
 But the nested stream implementation for osga archive files
 doesn't
 support seeking. So osgb files can't currently be used in an osga
 archive e.g. if osgdem is used to output a osgb format database
 it
 can't be packaged in an archive file, in the same manner that ive
 files could.

 I've added seek support to the osga nested stream
 implementation."


 "The osgt/osgb file formats output a scenegraph node with the
 type
 set to "SCENE" in the file header. But if the file is stored and
 then extracted again from an osga archive this header info is
 lost,
 and the resulting file is just an "OBJECT". Possibly other plugin
 operations would have the same effect. The osgt/osgb plugin won't
 then return the scenegraph contents.

 I have updated the osgt/osgb plugin to return a node from an
 "OBJECT"
 file."

2013-10-22 11:17  robert

* src/osg/State.cpp: Fixed handling of in scene graph osg::Program
 being overriden by shader composition.

2013-10-21 17:44  robert

* src/osg/GraphicsContext.cpp: From Robert Milharcic, workaround
 for ShaderComposer clean up bug.

2013-10-21 09:56  robert

* src/osgPlugins/imageio/ReaderWriterImageIO.cpp,
 src/osgPlugins/vtf/ReaderWriterVTF.cpp,
 src/osgPlugins/x/directx.cpp: Build fixes for clang

2013-10-18 09:57  robert

* src/osgPlugins/dae/daeReader.cpp: From Farshid Lashkari,
 "previously discussed change to the dae loader which applies the
 node ID as a "dae_node_id" user value."

2013-10-18 08:37  robert

* include/osg/Node: From Vladimir Chebeav, fix for removal of
 nested callbacks

2013-10-18 07:54  robert

* src/osgPlugins/fbx/fbxRLight.cpp: From Konstantin Matveyev,
 "Multiple light fix in FBX-importer"

2013-10-18 07:52  robert

* src/osgWrappers/serializers/osg/LibraryWrapper.cpp: From Colin
 McDonald, "Added some missing updates to the serializer static
 build support."

2013-10-17 18:34  robert

* examples/osgviewerCocoa/CMakeLists.txt,
 examples/osgviewerCocoa/main.m, examples/osgviewerCocoa/main.mm:
 Build fix

2013-10-17 18:29  robert

* src/osg/Program.cpp: Fix for error in getting the uniform block
 max name length, fix suggested by Christopher Fennell.

2013-10-10 20:42  robert

* src/osgAnimation/RigTransformHardware.cpp: From Pjotr Svetachov,
 "With the new osg::Geometry the binding for arrays now default to
 undefined. This breaks previously working code in
 osgAnimation::RigTransformHardware where the arrays got an
 undefined bounding and because of this the bone indices and
 weights were not loaded by the shader. Here is a little patch to
 fix this."

2013-10-07 10:40  robert

* CMakeLists.txt: Updated rc number

2013-10-07 10:38  robert

* CMakeLists.txt, CMakeModules/FindAVFoundation.cmake,
 CMakeModules/OsgMacroUtils.cmake,
 examples/osgviewerIPhone/CMakeLists.txt,
 examples/osgviewerIPhone/iphoneViewerAppDelegate.h,
 examples/osgviewerIPhone/iphoneViewerAppDelegate.mm,
 examples/osgviewerIPhone/osgPlugins.h,
 src/osgPlugins/RestHttpDevice/RestHttpDevice.cpp,
 src/osgPlugins/RestHttpDevice/RestHttpDevice.hpp,
 src/osgPlugins/ZeroConfDevice/AutoDiscoveryBonjourImpl.mm,
 src/osgPlugins/avfoundation/CMakeLists.txt,
 src/osgPlugins/osc/OscSendingDevice.cpp,
 src/osgViewer/GraphicsWindowCocoa.mm,
 src/osgViewer/GraphicsWindowIOS.mm: From Stephan Huber, "attached
 you'll find a bunch of fixes + enhancements for iOS and OS X
 based on current trunk. I incorporated + tested the submission
 from Colin Cochran, so his submission is not needed anymore.

 * fixed a bug with multi-touch and touch-id-generation on iOS and
 OS X. (will fix a bug reported by Colin Cochran, without ditching
 the existing logic)
 * removed unnecessary warning-flagss when generating
 xcode-projects via cmake, will enable the usage of
 OSG_AGGRESSIVE_WARNING_FLAGS
 * added support for 10.9 (OS X)
 * new cmake-variable: IPHONE_VERSION_MIN, this will set the
 deployment-target (previously hard-coded) If you set the
 IPHONE_VERSION_MIN to something like 7.0 osg gets compiled also
 for 64bit (amd64)
 * cmake defaults now to the clang compiler if IPHONE_VERSION_MIN
 > 4.2
 * cmake now sets some xcode-settings so the compiler uses the
 c++98-standard (clang defaults to c++11, w/o this I got a lot of
 linking errors)
 * removed include-dir for avfoundation-plugin as not needed on
 OSX/IOS.
 * enhanced the ios-example, will now show multitouch-information
 on a hud (similar to the osgmultitouch-example), and more
 importantly, will compile + link out of the box
 * small enhancements for the osc-device-plugin (send only one msg
 for MOVE/DRAG, even if multiple msgs/event is enabled)
 * better memory-handling for the zeroconf-plugin
 * fixed a possible bug in the rest-http-plugin when receiving
 mouse-events.
 * incorporated a fix from Colin Cochran "forwarded touch events
 are not transformed into the GL UIView"
 "

2013-10-03 16:13  robert

* AUTHORS.txt, applications/osgversion/Contributors.cpp: Updated
 Controbutors to fix errors

2013-10-03 15:40  robert

* AUTHORS.txt, ChangeLog: Updated AUTHORS and ChangeLog for
 3.2.1-rc1

2013-10-03 15:29  robert

* CMakeLists.txt, include/osg/Version: Updated versions in prep for
 3.2.1-rc1

2013-10-03 15:24  robert

* AUTHORS.txt, ChangeLog, applications/osgversion/Contributors.cpp:
 Updated AUTHORS for for rc

2013-10-02 11:29  robert

* src/osgPlugins/osc/osc/OscHostEndianness.h: From Dmitry
 Marakasov, "These are FreeBSD bits for
 src/osgPlugins/osc/osc/OscHostEndianness.h,
 required to build newever OSG on this OS. Also corrects file name
 in the error message - I was confused not to find
 OSCHostEndianness.h
 after I've got this error.

 Tested by successfully building OSG 3.2.0 with this patch on
 FreeBSD
 9.1."

2013-10-02 11:09  robert

* src/osgPlugins/stl/ReaderWriterSTL.cpp: From Björn Hein, "it
 seems that for generating "per vertex normals" as stated in the
 comment, two of them are missing. This results in wrong display
 of
 STL-files regarding normals. Following simple fix seems to work:

 Index: ReaderWriterSTL.cpp
 ===================================================================
 --- ReaderWriterSTL.cpp (Revision 13797)
 +++ ReaderWriterSTL.cpp (Arbeitskopie)
 @@ -108,6 +108,8 @@
 ++itr)
 {
 perVertexNormals->push_back(*itr);
 + perVertexNormals->push_back(*itr);
 + perVertexNormals->push_back(*itr);
 }

 geom->setNormalArray(perVertexNormals.get(),
 osg::Array::BIND_PER_VERTEX);
 "

2013-10-01 16:20  robert

* src/osgAnimation/LinkVisitor.cpp,
 src/osgAnimation/RigGeometry.cpp: From Björn Blissing, "I propose
 making the following outputs a little bit more silent. In my mind
 it would suffice with OSG_DEBUG (compared to OSG_NOTICE) for
 these information messages."

2013-10-01 09:37  robert

* src/osgPlugins/Inventor/ConvertFromInventor.cpp: From Christopher
 Baker, submitted by Alberto Luacas, "there is a bug report in the
 Ubuntu tracker that points to a bug when
 loading multiple VRML files in parallel. Christopher R. Baker has
 detected this bug and crafted a patch. In addition, libcoin has
 to be
 also built with the "--enable-threadsafe" option.

 I copy here his report, extracted from
 (https://bugs.launchpad.net/ubuntu/+source/openscenegraph/+bug/1211993)
 and attach his fix. All credit is due to him:

 <<
 There are three instances of a classical method-local-static
 multithreaded initialization bug in the Inventor plugin for OSG
 that
 trigger various memory faults when reading multiple VRML files in
 parallel via osgDB::readNodeFile. These bugs are of the form:

 static std::map<Stuff,OtherStuff> myHandyMap;
 static bool once = true;
 if(once) { ...fill myHandyMap; once = false }
 ... use myHandyMap;

 To repeat: try loading multiple VRML files from multiple threads.
 The
 liklihood of the bug depends on many factors, but my application,
 which
 parallel-loads some dozens of small (<100K) VRML files on
 startup,
 triggers this problem 25% of the time or more.

 The attached patch (inventor-plugin-multithread.patch) rectifies
 this
 problem by:

 1 - Inheriting MyHandyMap from std::map, then
 2 - Moving the map initialization into the derived constructor,
 which
 3 - Is intrinsically protected from multithread issues by g++
 (and is
 part of the C++ standard), unless you pass
 -fno-threadsafe-statics,
 which is strongly discouraged by the man page.
 >>
 "

2013-10-01 09:11  robert

* src/osgViewer/GraphicsWindowWin32.cpp: From Adrien Grandemange,
 "On Windows 7 and 8, mouse messages are generated in addition to
 touch messages, which leads to duplicate PUSH, DRAG and RELEASE
 events in OSG. Besides, the mouse and touch messages referring to
 the same user input are not necessarily sent at the same time,
 due to gesture translation done by Windows by default, such as
 double-tap => double-click and long-push => right-click.
 The delay between the 2 types of messages is more noticeable on
 Windows 8 and leads to serious disruptions in our application.

 Mouse messages generated by touch input are only present for
 legacy support. I think they should be filtered out by OSG (real
 click events originating from a physical mouse will of course
 still go through).

 This is what this patch does, according to this suggestion:
 http://msdn.microsoft.com/en-us/library/dd693088%28v=VS.85%29.aspx
 (third issue in this page)."

2013-10-01 09:05  robert

* src/osg/PointSprite.cpp: From Thomas Hogarth, "Attached is a
 small build fix for PointSprite when compiling under GLES2
 (r13788)

 GL_POINT_SPRITE_OES does not exist in GLES2, instead you just
 draw using GL_POINTS then use gl_PointSize in a vertex shader to
 set the size."

2013-09-30 18:32  robert

* src/osgPlugins/avfoundation/CMakeLists.txt,
 src/osgPlugins/avfoundation/OSXAVFoundationCoreVideoTexture.cpp,
 src/osgPlugins/avfoundation/OSXAVFoundationCoreVideoTexture.h,
 src/osgPlugins/avfoundation/OSXAvFoundationCoreVideoTexture.cpp,
 src/osgPlugins/avfoundation/OSXAvFoundationCoreVideoTexture.h:

2013-09-30 18:16  robert

* src/osg/StateSet.cpp: From Farshid Lashkari, "I have a scene that
 makes heavy use of the StateSet::compare method and my profiler
 showed that a lot of time was being spent inside it. I made a
 small change to the method so that it performs a quick size
 comparison between the attribute/mode lists and bin mode before
 iterating through all the attributes. This made a noticeable
 improvement in my scene. I've attached the change."

2013-09-30 10:45  robert

* src/osgUtil/LineSegmentIntersector.cpp: Refactored the epsilon
 code to use the same one now used in svn/trunk.

2013-09-20 15:43  robert

* src/osgVolume/VolumeTile.cpp: Removed unnceccesary
 setNumChildrenRequiringUpdateTraversal from VolumeTile
 constructor.

2013-09-10 15:18  robert

* src/osgPlugins/dds/ReaderWriterDDS.cpp: From Giuseppe Donvito,
 "I'm using OSG 320 and I need to flush a DDS 3D texture on disk.
 I found a bug on DDS ReaderWriter that generates a false positive
 on a guard for the size check on writing operation. This is due
 to a wrong imageSize computation that uses
 img->getImageSizeInBytes() method instead of
 img->getTotalSizeInBytes(), that actually ignores the r()
 dimension, contrariwise taken into account by the function
 ComputeImageSizeInBytes() later.

 The line 1062 on file ReaderWriterDDS.cpp should be fixed with:
 [code]unsigned int imageSize =
 img->getTotalSizeInBytes();[/code]"

2013-09-10 13:29  robert

* include/osgUtil/SceneView: From Giuseppe Donvito, Fixed typo of
 "CLEAR_GLOBAL_STATESET = 0x16," to indended
 "CLEAR_GLOBAL_STATESET = "0x10".

2013-09-09 14:58  robert

* src/osg/PointSprite.cpp: From Colin Cochran, OES support for
 point sprites

2013-09-09 13:33  robert

* src/osg/FrameBufferObject.cpp, src/osg/Texture.cpp: osg uses
 osg::FBOExtensions to check if Frame Buffer Objects are
 available. But this just checks if the fbo functions can be
 called.
 It doesn't check if the OpenGL renderer supports fbos. For
 indirect
 rendering on linux the client side capability may be different
 from
 the display server, which can lead to mipmapped textures failing
 to
 render. I've added a fbo extension check.

2013-09-09 12:44  robert

* CMakeModules/FindAVFoundation.cmake: From Ulrich Hertlein, "Patch
 for FindAVFoundation to work with OS X 10.9"

2013-09-09 12:37  robert

* examples/osgviewerMFC/MFC_OSG.cpp: From Wang Rui, "Some
 developers report that the osgviewerMFC example is broken in 3.2,
 in which depth test is not enabled by default so all models
 loaded look awkward. I submit this patch to make it work again. I
 haven't gone deep to check why previous example goes wrong in
 newer version but I believe the problem was because the newly
 created camera object missed some important global statesets
 before set as the main camera."

2013-09-09 12:33  robert

* examples/osgmultiplemovies/CMakeLists.txt,
 src/osgPlugins/osg/CMakeLists.txt: From Laurens Voerman, "two
 minor fixes, both in a CMakeList.txt file,

 1> osgmultiplemovies example does not use SDL so needs no link to
 SDL

 2> Added header files to "Plugins osg" project, so visual studio
 can find the source of
 OSG_WARN << "AsciiInputIterator::readProperty(): Unmatched
 property "
 "

2013-09-05 10:23  robert

* include/osgUtil/SceneView, src/osg/Uniform.cpp,
 src/osgDB/OutputStream.cpp, src/osgPlugins/lws/SceneLoader.cpp:
 From Colin McDonald, "Attached are some fixes to build osg using
 the Solaris Studio compiler.
 I've also checked the modified files still build ok with other
 compilers (Linux gcc, Windows Visual Studio).

 osgDB/OutputStream.cpp and osgPlugins/lws/SceneLoader.cpp require
 stdlib.h for atoi use.

 In osg/Uniform.cpp the compiler complains that base_class is
 unknown
 unless I add a class name qualifier.

 Not a build fix, but I spotted a typo in osgUtil/SceneView."

2013-09-05 10:08  robert

* src/osgWrappers/serializers/osg/PagedLOD.cpp: From Laurens
 Voerman, "like the "Bug in ProxyNode serializer" Farshid Lashkari
 found (svn submit 13754) the PagedLOD serializer attempts to read
 begin and and brackets.
 Fix is identical (don't read brackets when num_chidren is zero)
 and applies both to trunk and 3.2 branch."

2013-09-05 10:05  robert

* src/osgPlugins/ffmpeg/FFmpegDecoder.cpp,
 src/osgPlugins/ffmpeg/FFmpegParameters.cpp: Fixed warnings

2013-09-05 08:41  robert

* src/osgPlugins/ffmpeg/FFmpegDecoder.cpp: From Alberto Luaces,
 "current versions of ffmpeg render <<url_feof>> macro as obsolete.
 The fix
 is very simple and it is contained in the attached file."

2013-09-02 10:57  robert

* src/osgWrappers/serializers/osg/ProxyNode.cpp: From Farshid
 Lashkari, "The ProxyNode serializer was not correctly reading the
 "Children" field. It conditionally writes the begin/end brackets,
 depending on whether it has children. However, during input it
 unconditionally attempts to read the begin/end brackets. I've
 modified the code to only read the brackets if it has children."

2013-09-02 09:13  robert

* src/osgAnimation/StackedTransform.cpp: Merged from svn/trunk,
 fixed double copy in StackedTransform constructor

2013-08-05 12:00  robert

* src/osg/State.cpp: From Aurelien Albert, "I've go some problem
 with the method "State_Utils::replace" : if the original_phrase
 is empty, it leads to an infinite loop.

 Here is a path to prevent this."

2013-08-01 11:25  robert

* src/osgUtil/DelaunayTriangulator.cpp: From Anish Thomas, added
 catch for to an empty DrawElementsUInt creation.

2013-08-01 10:28  robert

* src/osgPlugins/shp/ESRIShapeReaderWriter.cpp,
 src/osgPlugins/shp/XBaseParser.cpp,
 src/osgPlugins/shp/XBaseParser.h: From Ulrich Hertlein, "Based on
 the exchange on osg-users I went ahead and reworked
 shp/XBaseParser to avoid
 weird behaviour (closing stdin) and leaking file descriptors, as
 well as some const-ness."

2013-08-01 10:04  robert

* src/osgPlugins/OpenFlight/PrimaryRecords.cpp: From Sebastian
 Messerschmidt, "Seems like your re-factoring didn't really
 produces the correct results.
 You can check with the tester2.flt provided earlier and check
 with the result image.
 I double checked this with OpenFlight creator, and it seems the
 yaw is broken.

 With my initial quaternion version is seems correct and if I
 change the


 float cos_yaw = cosf(osg::inDegrees(yaw));
 float sin_yaw = sinf(osg::inDegrees(yaw));

 to be
 float cos_yaw = cosf(osg::inDegrees(-yaw));
 float sin_yaw = sinf(osg::inDegrees(-yaw));

 it seems to work as well."

2013-08-01 10:00  robert

* src/osg/Geometry.cpp: From Tom Jolley, "I found a couple more
 bugs after closely looking at the small piece of deprecated
 geometry in my model. There were problems with more than one
 primitive in a couple places. The first was the number of
 vertices were not being accumulated for DrawArraysPrimitiveType
 (caused another crash). The second is I had to move target_vindex
 and source_pindex before the PrimitiveSetList loop so they don't
 get reset on the next primitive (otherwise you end up with a lot
 of zeros in per vertex lists)."

2013-07-31 07:11  robert

* include/osg/FrameBufferObject: From Aurelien Albert, "Here is the
 code to get access to OpenGL handle of an osg::FrameBufferObject"

2013-07-31 06:56  robert

* src/osg/Geometry.cpp: From Tom Jolly, "I ran across this error
 reading one of our older files. An iterator was being changed
 inside a loop that caused a crash."

2013-07-31 06:43  robert

* src/osg/State.cpp: From Sergey Kurdakov, merged from svn/trunk
 fix for GLES2 runtime invalid enumerant warning.

2013-07-30 06:39  robert

* applications/present3D/present3D.cpp: From svn/trunk merged
 "Changed default cull mask to match the left cull mask so that
 mono rendering of presentations with left/right stereo
 images/movies works fine."

2013-07-30 06:39  robert

* applications/present3D/present3D.cpp: Removed trailing spaces
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