I tried 7, 8, 9.
8 looked even more broken than before (looked like it was used by some
predefined attribute).
7 and 9 were (0, 0, 0) again.


2014-06-28 1:34 GMT+07:00 michael kapelko <[email protected]>:

> Here's my wrapper TSGVisitor class: http://goo.gl/Hd0WwJ
> And I use ID=6 for the attribute.
> I'll try 7 and 8.
>
>
> 2014-06-28 1:28 GMT+07:00 Sebastian Messerschmidt <
> [email protected]>:
>
>  Hi Michael,
>>
>> can you show the code calling the TSG and assigning the vertex attributes?
>> Usually you will have to to a high vertex attribute like 7 or 8, since
>> the lower numbers are mapped to the fixed function pipeline attributes.
>> I can check my code when I'm on my development machine again.
>> Which version of osg are you using?
>>
>> Cheers
>> Sebastain
>>
>>  I've researched deeper into my normal maps not working after fixing
>> those shader errors that have been reported under OS X, and found out that
>> in my pass1VS ( http://goo.gl/sT7m7n ) Tangent attribute is always (0,
>> 0, 0). I get it from osgUtil::TangentSpaceGenerator.
>> Any clues?
>> Thanks.
>>
>>
>> 2014-06-26 17:51 GMT+07:00 Sebastian Messerschmidt <
>> [email protected]>:
>>
>>> Hi Michael,
>>>
>>> The shader code seems indeed to be faulty and I found the errors
>>> generated quite appropriate. Maybe your driver in the Linux is quite sloppy
>>> and uses some extensions. Nvidia for instance allows all sort of
>>> non-standard functions ( hlsl saturate etc.)
>>> I usually use ATI Shader Analyzer. It seems to stick to the GLSL
>>> specifications very tightly [1].
>>> Unfortunately I'm on vacation and don't have my developer laptop with
>>> me, so I cannot check directly.
>>>
>>> [1]
>>> http://developer.amd.com/tools-and-sdks/graphics-development/gpu-tools/gpu-shaderanalyzer/#download
>>>
>>> Cheers
>>> Sebastian
>>> _______________________________________________
>>> osg-users mailing list
>>> [email protected]
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>
>>
>>
>> _______________________________________________
>> osg-users mailing 
>> [email protected]http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>>
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>
>>
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to