I tried 7, 8, 9. 8 looked even more broken than before (looked like it was used by some predefined attribute). 7 and 9 were (0, 0, 0) again.
2014-06-28 1:34 GMT+07:00 michael kapelko <[email protected]>: > Here's my wrapper TSGVisitor class: http://goo.gl/Hd0WwJ > And I use ID=6 for the attribute. > I'll try 7 and 8. > > > 2014-06-28 1:28 GMT+07:00 Sebastian Messerschmidt < > [email protected]>: > > Hi Michael, >> >> can you show the code calling the TSG and assigning the vertex attributes? >> Usually you will have to to a high vertex attribute like 7 or 8, since >> the lower numbers are mapped to the fixed function pipeline attributes. >> I can check my code when I'm on my development machine again. >> Which version of osg are you using? >> >> Cheers >> Sebastain >> >> I've researched deeper into my normal maps not working after fixing >> those shader errors that have been reported under OS X, and found out that >> in my pass1VS ( http://goo.gl/sT7m7n ) Tangent attribute is always (0, >> 0, 0). I get it from osgUtil::TangentSpaceGenerator. >> Any clues? >> Thanks. >> >> >> 2014-06-26 17:51 GMT+07:00 Sebastian Messerschmidt < >> [email protected]>: >> >>> Hi Michael, >>> >>> The shader code seems indeed to be faulty and I found the errors >>> generated quite appropriate. Maybe your driver in the Linux is quite sloppy >>> and uses some extensions. Nvidia for instance allows all sort of >>> non-standard functions ( hlsl saturate etc.) >>> I usually use ATI Shader Analyzer. It seems to stick to the GLSL >>> specifications very tightly [1]. >>> Unfortunately I'm on vacation and don't have my developer laptop with >>> me, so I cannot check directly. >>> >>> [1] >>> http://developer.amd.com/tools-and-sdks/graphics-development/gpu-tools/gpu-shaderanalyzer/#download >>> >>> Cheers >>> Sebastian >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >> >> >> >> _______________________________________________ >> osg-users mailing >> [email protected]http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

