Hi, I've been using osgconv to convert some models recently. It generally went very well but I had some issues with some obj models for which the stripification seemed to loop forever. Here is the stat showed in debug mode when starting the stripification:
Code: TriStripVisitor::stripify(Geometry&): Number of indices163272 numUnique29033 TriStripVisitor::stripify(Geometry&): ratio indices/numUnique5.62367 TriStripVisitor::stripify(Geometry&): doing tri strip Using the noTriStripPolygons option fixed the problem however I need to have strips generated in my output. For the sake of testing, as the stat show that lots of vertices are actually duplicates, I used meshlab to remove vertex duplicates and I was then able to use the obj pseudo-loader with strips. I've been trying to debug the tri_stripper but the code lacks a bit of documentation and I did not find the bug yet. I was therefore wondering if any of you had experienced the same problem? In default of a code fix, I would love to being able to detect the problem ahead of calling osgconv! I am unfortunately not allowed to share a model for which I experienced the issue :? Thanks a lot for any feedback! Cheers, Marc ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=56643#56643 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

