Hi,

I've been using osgconv to convert some models recently. It generally went very 
well but I had some issues with some obj models for which the stripification 
seemed to loop forever.
Here is the stat showed in debug mode when starting the stripification:


Code:
TriStripVisitor::stripify(Geometry&): Number of indices163272 numUnique29033
TriStripVisitor::stripify(Geometry&):     ratio indices/numUnique5.62367
TriStripVisitor::stripify(Geometry&):     doing tri strip




Using the noTriStripPolygons option fixed the problem however I need to have 
strips generated in my output.
For the sake of testing, as the stat show that lots of vertices are actually 
duplicates, I used meshlab to remove vertex duplicates and I was then able to 
use the obj pseudo-loader with strips.
I've been trying to debug the tri_stripper but the code lacks a bit of 
documentation and I did not find the bug yet.

I was therefore wondering if any of you had experienced the same problem? In 
default of a code fix, I would love to being able to detect the problem ahead 
of calling osgconv!
I am unfortunately not allowed to share a model for which I experienced the 
issue :?

Thanks a lot for any feedback!

Cheers,
Marc

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=56643#56643





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to