HI Aurelien,
On 30 June 2014 12:57, Aurelien Albert <[email protected]> wrote: > I've just seen that I left a "std::cout" in my last 3DS plugin submission, > > In file "osgPlugins/3ds/WriterNodeVisitor.cpp" > At line 772 > > Maybe you can remove this debug trace before tagging official 3.2.1 > There is a: OSG_DEBUG << "Building Mesh" << std::endl; But this will not be displayed unless the notification level is set to DEBUG which is a very high level. I don't see a need to remove this as it'll only appear when doing debugging. Robert.
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