HI Colin,

I can't comment on this specific issue with 3.2.0 under Windows with this
specific compiler (3.2.0 was compiling fine under Windows at time of
release last year but compiler and goals posts move).  As far as I'm aware
the 3.2.1 release and svn/trunk are both currently compiling fine under
Windows so would recommend moving to 3.2.1-rc7 or waiting for me to tag
3.2.1 this afternoon.  3.2.1 is fully binary compatible with 3.2.0.


On 4 July 2014 12:57, Colin McKay <[email protected]> wrote:

> Hi,
>
> I have built OSG 3.2.0 using CMAKE on a Windows 8 PC for Visual Studio
> Ultimate 2013. When I go into the solution file and select the BUILD option
> for ALL_BUILD I get the following error inside directx.cpp on line 67:
>
>
> Code:
>
> error C2678:binary '==': no operator found which takes a left-hand operand
> of type 'std::basic_istream<char,std::char_traits<char>>' (or there is no
> acceptable conversion)
>
>
>
>
> Has anyone encountered anything like this?
>
> Thank you!
>
> Cheers,
> Colin
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=60152#60152
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to