Hi Chris,

> ... I've gotten an HWND from the managed side and created a context off
of that in unmanaged C++ accessed via a C library wrapper.

That is my suggested approach (
http://forum.openscenegraph.org/viewtopic.php?t=13944) as well. I did it
for C# but it is same for managed C++. There are some rules of mixing
managed and unmanaged C++ as well, I have seen such an approach while back
when but can not recall the details.

Nick


On Mon, Jul 7, 2014 at 7:42 PM, Chris Hanson <xe...@alphapixel.com> wrote:

> In the past, I've gotten an HWND from the managed side and created a
> context off of that in unmanaged C++ accessed via a C library wrapper.
>
> If you can't get this to work, I can give more details.
>
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>


-- 
trajce nikolov nick
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