Hi,

I have on big VBO rendered in multiple windows and osg (v 3.0.1) creates new 
glBuffers for each, not shares them. I thought when two contexts are shared, I 
dont need to recreate VBO again. Its a feature ? What can I do about it ? Its 
posible to use osg with one context and multiple windows (same pixel format) ?

Thank you!

Cheers,
Filip

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http://forum.openscenegraph.org/viewtopic.php?p=60240#60240





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