On Thu, Jul 10, 2014 at 7:50 AM, Christoph Dohmen <[email protected]>
wrote:

> Hi,
> I have to fill a given polygon with a hatch pattern. The pattern could be
> horizontal, vertical, diagonal or a combination of them.
> Is it possible to define a state or add something to the drawable to
> achieve this?
>

  This would normally be done with a texture, right?

  Are you talking about a screen-space hatch pattern? You could still do it
with a custom texture matrix, or a shader.

-- 
Chris 'Xenon' Hanson, omo sanza lettere. [email protected]
http://www.alphapixel.com/
Training • Consulting • Contracting
3D • Scene Graphs (Open Scene Graph/OSG) • OpenGL 2 • OpenGL 3 • OpenGL 4 •
GLSL • OpenGL ES 1 • OpenGL ES 2 • OpenCL
Digital Imaging • GIS • GPS • osgEarth • Terrain • Telemetry • Cryptography
• Digital Audio • LIDAR • Kinect • Embedded • Mobile • iPhone/iPad/iOS •
Android
@alphapixel <https://twitter.com/alphapixel> facebook.com/alphapixel (775)
623-PIXL [7495]
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to