Hi Taras, just have several uniform sampler2D or sampler2DRect in shader and bind textures to them see example here http://trac.openscenegraph.org/projects/osg//browser/OpenSceneGraph/trunk/examples/osgmultiplerendertargets/osgmultiplerendertargets.cpp
take notice how uniform sampler2DRect textureID0; uniform sampler2DRect textureID1; uniform sampler2DRect textureID2; uniform sampler2DRect textureID3; uniforms are used Regards Sergey On Thu, Jul 10, 2014 at 4:19 PM, Taras Nagorny <[email protected]> wrote: > Hi, I need to merge the two (or more) images. I have a vector of objects > of type osg::Image. As a result, we obtain a single object (same type) > combines all the necessary objects from the vector. Please help. > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=60236#60236 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

