Hi, I have a scene to be captured by camera and render it to a texture. I am applying shaders to post process the scene and draw the scene as texture to a scene aligned quad.
I need clarification regarding applying shaders and drawing the scene. Does it needs to implemented as camera callback. Kindly suggest me a suitable method Thank you! ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60326#60326 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

