Hi Robert.
On 18 July 2014 14:11, Robert Gosztyla <[email protected]> wrote: > Is it possible to force osg plugin to store user values for nodes (set by > setUserValue() method from osg::Node) somehow? Maybe using osgDB::Options, > but haven't found any solution. Or only solution to store nodes with user > values is writting separate plugin? > The new serializers allow you to implement your own serializers for your own osg::Object subclasses, this allows you to extend the scene graph and still have these extensions read/written via the .osgt, .osgx and .osgb file formats. Support for UserValues is already provided as long as you provide the serializers. Have a look at the existing src/osgWrappers/serializers/*/*.cpp implementations to see how it's done. Robert.
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