Hi Shyguy, The light is ON when starting the osgviewer. Pressing the L-key will actually disable the light. Instead you will only see pure vertex colors and texture colors.
The reason that your model looks dark when light is enabled is the material settings on your model. Try to raise the ambient and diffuse values on the material. (Often when I see this it is caused by models exported from 3D studio max, which for some reason tends to set ambient material setting to 0). Regards Björn ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60355#60355 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

