On 21 August 2014 17:38, Émeric MASCHINO <[email protected]> wrote:
> Hi Robert, > > 2014-08-19 16:37 GMT+02:00 Robert Osfield <[email protected]>: > > Hi Émeric, > > > > It would be worth comparing the src/osgViewer/GraphicsWindowWin32.cpp in > > 3.2.1 to 3.0.1 to see if there are any differences that might help. > > > > In general when debugging it's best to compile the OSG source code so you > > step through the code and make revisions to see they help. Using the > latest > > OSG will also help with general bug fixes as well make it easier to pick > up > > any fixes that are required to address the problem you experience. > > Just tried with locally-compiled OSG 3.2.1 source code: exact same > issue on Windows XP/7, with same hardware as previously :-( > > Do you think it's worth trying out the current OSG developer release > source code? I've rather tried OSG 3.2.1 because it's the current > stable release so had good hopes of getting something building > successfully ;-) > 3.2.1 and the svn/trun's version of GraphicsWindowWin32.cpp is identical so it's unlikely changing to svn/trunk or one OSG-3.3.x developer series will help this specific issue. It may also be nothing to do with the OSG itself, but an issue with the drivers. I can't really help further I as don't have a Windows system or Windows expertise. Robert.
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