Hi, Which version of osgCompute are you using? I think if you use the osgRTTDemo code from the latest osgCompute in svn as an example you should be able to render to a depth texture and pass that to a cuda kernel. it works for me.
CD ... Thank you! Cheers, Conan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=60771#60771 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

