HI Shuiying,

On 4 September 2014 17:16, shuiying Wang <[email protected]> wrote:

> Hi,
>
> Thanks!
>
> I tried that a moment ago. The results are still filtered.
>
> What about  the internal mode of the image?
>
> There are just so many of them.
>

OpenGL filtering of texture is controlled using the Texture::setFilter(..)
method.

The osg::Image settings only related to storage of the data, not filtering
done by OpenGL.

Could it be that your texelFetch(..) function in your GLSL is doing
filtering?

--

As a general note of using the mailing list for support, could you avoid
replying to digest posts as this breaks the threading done by mail clients
so that your reply no longer gets associated with the original thread.  I
find that modern mail clients are good at automatically managing the volume
of traffic from mailing lists so there shouldn't really be a need to use
the digest options.

Robert.

Robert.
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