HI Brett, On 9 September 2014 08:30, Brett <[email protected]> wrote:
> Hello, > > Is there a good way to vary the amount of volumetric model / texture3d > shown in a parametric direction without reloading 3d image? ie. can I vary > the r coordinate from 1 -> 0.5 and hide half of the 2d slices through > transparency or other means? Thank you in advance for your reply. > I am the author of osgVolume so have quite a bit of experience of working with 3D textures, but having read your post don't have a clue what you mean, so there is no way I could provide an answer. I suspect others will be a bit clueless as to what you are trying to achieve. When you say volumetric, do you mean you are using osgVolume? Or some one volume rendering technique?? Robert.
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