Hi Émeric, Apple likes moving the goal posts on all it's API which makes it difficult to compile on all variants of their API's all the time.
Under Windows you can use the native directshow plugin or the ffmpeg plugin. Robert. On 23 September 2014 23:10, Émeric MASCHINO <[email protected]> wrote: > Hi, > > Just to be sure: is it expected that the OSG 3.2.1 QuickTime plug-in > doesn't compile on Windows (lots of errors in MacTypes.h for example) > with the latest QuickTime 7.3 SDK for Windows? > > Am I right to suppose that the codebase has been updated to build on > OS X with today's QuickTime/QTKit, but since Apple killed the plug on > Windows [1], the QuickTime plug-in doesn't compile anymore there? > > Is thus FFmpeg the way to go on Windows (and Linux) for .mov samples > for example? > > Thanks, > > Émeric > > > [1] https://karaoke.kjams.com/wiki/Blog/Apple_Abandons_QT_Win > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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