If you're using GraphicsWindowEmbedded,  you have to set up MSAA when creating 
the OpenGL Context that you are creating outside OSG.

-----Original Message-----
From: osg-users [mailto:[email protected]] On Behalf 
Of Sandro Weber
Sent: 26 September 2014 16:48
To: [email protected]
Subject: [osg-users] MSAA in GraphicsWindowEmbedded

Hi everyone,

I am using OSG in combination with Equalizer. So I'm setting up my Viewers via 
Viewer::setUpViewerAsEmbeddedInWindow(). Now I want to use MSAA. Setting 
DisplaySettings for the Viewer doesn't do anything for me. So I looked at the 
GraphicsContext::Traits for the embedded window but these are only accessible 
as const. Is there a way to do this?

Thanks for your help.

Cheers,
Sandro

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=61179#61179





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