If you're using GraphicsWindowEmbedded, you have to set up MSAA when creating the OpenGL Context that you are creating outside OSG.
-----Original Message----- From: osg-users [mailto:[email protected]] On Behalf Of Sandro Weber Sent: 26 September 2014 16:48 To: [email protected] Subject: [osg-users] MSAA in GraphicsWindowEmbedded Hi everyone, I am using OSG in combination with Equalizer. So I'm setting up my Viewers via Viewer::setUpViewerAsEmbeddedInWindow(). Now I want to use MSAA. Setting DisplaySettings for the Viewer doesn't do anything for me. So I looked at the GraphicsContext::Traits for the embedded window but these are only accessible as const. Is there a way to do this? Thanks for your help. Cheers, Sandro ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=61179#61179 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

